tag:blogger.com,1999:blog-9013533765370589846.post4745072381759563641..comments2023-08-04T03:20:33.393-06:00Comments on Musings of a Sega Racing Fan: How To Make Good Independent Racing Games???Eric4372http://www.blogger.com/profile/09095046432310137155noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-9013533765370589846.post-61615142844346792562011-11-03T22:12:34.880-06:002011-11-03T22:12:34.880-06:00No worries, I'm hooked on Sonic Generations at...No worries, I'm hooked on Sonic Generations at the moment, and many others it seems considering the Daytona lobbies seem more empty than before. And consider this blog "followed" =D<br /><br />Critique? Oh, that first paragraph or couple of lines. The whole green-light process. Since I've got nothing similar on my plate... yet, looking at your post gives me some insight of what to anticipate/dread when the time comes for me to join a group project to make a working game and coming through with a good game idea that gets approved. We have experienced 3D modelers, animators and production artists, but no experienced game producers or designers (I don't consider the buffoon who got fired as "experienced").<br /><br />And we only have programmers and artists as students, and while there are egos on both sides, the programmers take the cake, as much as I'd hate to say it. And it's to the point where game artists aren't seen as people to cooperate and work with, but peons to hurl the whip at. I already had one guy attempt to shoot down my dream of leading a team and directing a dream project by telling me I'd only ever work under people like him while he creates the game ideas. <br />There are certainly exceptions, don't get me wrong, but I'd imagine having a game idea get shot down purely for ego purposes. That or an unwillingness to program something other than Tower Defense again.<br /><br />But back to your question, I've got no qualms about the game idea, then again I agree with much of it as a fellow Sega Racing nut and also analyzing what made me glorify Sega racers of yesterday when just about every other one then and now made me feel bored. Although "blue skies" can be accompanied nicely with stars at night and sunsets. Very colorful sunsets. And with Sega arcades they not only played well and had an intense sense of speed, but had a visual element that immmersed you. Just the first few seconds of the beginner courses in Scud Race, it's rival to none... maybe Daytona 2's original beginner course and OutRun2 in its entirety.<br /><br />Minor tidbit. Did you know Daytona CE in Japan had a code of sorts to change the time of day in each stage? I thought racing Seaside Street Galaxy at night sounded like the coolest thing ever, <a href="http://www.youtube.com/watch?v=x1OKBEikYaM" rel="nofollow">until I saw it in action</a>, holy cow. I only found out about this days ago myself.<br /><br />Again, good luck. Toodles for now.Sestren NKhttps://www.blogger.com/profile/09752989234869643274noreply@blogger.comtag:blogger.com,1999:blog-9013533765370589846.post-14537567184304924742011-11-02T23:25:55.051-06:002011-11-02T23:25:55.051-06:00Were you critiquing my game idea or the entire pos...Were you critiquing my game idea or the entire post in general (how to get the game green-lit)? Wasn't sure...Eric4372https://www.blogger.com/profile/09095046432310137155noreply@blogger.comtag:blogger.com,1999:blog-9013533765370589846.post-71634455212478098902011-11-01T23:17:50.770-06:002011-11-01T23:17:50.770-06:00Okay, I'm still going to work over my idea. Th...Okay, I'm still going to work over my idea. The game itself may not be perfect--I need to see my game idea through another pair of eyes... I think that if I somehow don't work on my good game idea that I'll fall back on some decent strategy/action game.<br /><br />Gonna be busy with a couple of things in the next few days so I may not be on Daytona USA often. Glad you had fun with it. Tried to persuade a few people at school to buy it, but ehhh....it didn't take.<br /><br />Be sure to follow/subscribe to this blog if you plan on posting a lot!Eric4372https://www.blogger.com/profile/09095046432310137155noreply@blogger.comtag:blogger.com,1999:blog-9013533765370589846.post-22656544691065942422011-11-01T22:40:09.456-06:002011-11-01T22:40:09.456-06:00Wow. Half of that sounds exciting, the other half ...Wow. Half of that sounds exciting, the other half a headache, Mr. Churchill incarnate. Well, good luck with it. Not looking forward to any group projects on my end whenever they come up, as it'll also probably be a "Tolkien/sci-fi adventure story of epic proportions for the 1,672,278th time"<br /><br />Or remake the Beginner course from Daytona USA, except replace Three Seven Speedway with the Roman Coliseum and the cars with Gladiator Chariots with turbo-powered rockets, and use molotov cocktails against the competition to slow them down. Just make sure to keep the soundtrack and the slot machine. And the sense of speed of course. Just because chariots (or the horses for that matter) don't normally go 200 mph is more reason to make them do so. Just mention Maximus to the group and you're gold. XD<br /><br />But seriously, although this may not need mention, make sure whatever happens to back up anything you create for your dream/fallback project. With that I should heed my own advice. Heck, that line about working on grandiose projects in college worries me since that's what I should be doing.<br /><br />Oh, and I caved in and got an XBox Gold account for a couple of months for Daytona. "SestrenNK" if anyone sees me on there. Won quite a lot of races, though racing "with" certain players I've got my butt handed to me hard. Still fun!<br /><br />Well, again, good luck and may the schwartz be with you.Sestren NKhttps://www.blogger.com/profile/09752989234869643274noreply@blogger.com