Showing posts with label Convention. Show all posts
Showing posts with label Convention. Show all posts

Sunday, June 10, 2012

Forza On The Horizon...(Open-World Racing!!)

I'll just cut to the chase now--my E3 "pick" for favorite game goes to Lego City.  I like it--it's colorful, happy fun and if it has vehicles in it, it'll be awesome.  Everything else was uber-violent or made by Nintendo.


There's one problem though...it's only for Wii U.  Rofl.  What am I going to play now...oh God no don't say it--


So here's Forza Horizon again.  I think my preliminary analysis was a bit harsh, but what else can you say?  That's how I genuinely felt upon seeing the news.  Forza has gone from a "serious" sim racer to a exaggerated speed festival with a bunch of things that are ripped right out the NFS formula.

Here's a Jalopnik article I will be referring to.  FYI, Jalopnik does a lot of promos with Forza--some of the DLC has the word "Jalopnik" written right on it.  So a Jalopnik blogger talks to some game boss producer or something at the Forza booth and we learn some things:


Microsoft is calling Forza Horizon an "action racing" game, and that underscores the big conceptual difference between it and Forza 4. Where Forza 4 is more of a racing simulator, this is more of an arcade-ish game.

I just think it's absurd that you need to tack on the phrase "action" to a racing game.  Isn't the racing itself action on its own?  Will this game add other action stuff like being able to get out of the car and run from cops?  Oh wait, someone did that already and it sucked.


He's the one who told me you'll be able to race a '70s Boss Mustang against a WWII P51 Mustang fighter. Sold.


Um, how can a car compete with a plane anyway?  Maybe in a drag race or a Amazing Race contest (get to the bus station locker first and win a million dollars), sure, but otherwise, the plane can just fly above the track and the car can't.  So that's fair.  You can't even pilot the plane (I assume) so what's the point?  This smells like one of those selling point story mode things that devs drop in the game to hype up interest.  Take NFS: the Run: Jack flips the police car over on the train tracks and busts out just in time.  And Jack dodges falling boulders along the mountainside.  They are story/campaign-related things that mean jack (pun intended) once you've played though it a few times.  It's cinematics & production value, that's all.  Very little to do with actual gameplay.


The lighting is dramatically more varied, with a low sun in the sky giving everything a striking golden cast, and your cars' lights actually work.

I must say that I applaud the Forza team for bringing out a lot of contrast in the environment.  That is a GOOD thing.  However, the lighting has me worried quite a bit.  Just looking at the screens (including the first one above), it looks a lot like they tweaked the hue values somewhat.  Games tend to do that nowadays, particularly the orange/teal hue in every damn action movie that's supposed to add "zing" to their visuals.  While Forza Horizon doesn't go to that extreme, it seems like they baked in too much yellow/orange lighting...enough to irk me just enough to bring this point up.


At least Forza Horizon doesn't exhibit the same dreary visuals you see from games like GRID or DiRT.  That would be terrible.


From what I saw, at times Forza Horizon seems to exhibit this phony lighting that is more obnoxious than anything.  I'll have to sit through even more gameplay first.  Wait until the game's release.  Whatever, we'll see how the game's final product looks first.

BTW, I'm glad that this game will have night driving for the first time.  Took you guys five games to get around to it, huh?  In the meantime, Gran Turismo had night driving from the start (see Special Stage Route 5).  Forza sucks.


The physics are tweaked just a bit, with your car feeling a bit more lively than in Forza 4, a bit more inclined to drama.

I think this is a good thing.  If it captures the little details that make games like Daytona or Outrun so fun to drive (responsive handling, car trembles at high speed, etc.), then that might be a saving grace.  But they said the same stuff in just about every other damn arcade racer (NFS comes to mind, again...) so I'm not holding my breath.


There's many more objects in the environment, guard rails and signs and fences, and they can all be effectively destroyed by some sloppy driving. And that's fun.

Oh noes guys, they're encouraging reckless driving!!  Weave in out and out of traffic.  Run from cops (think they would put up with these shenanigans?)  The true racing pastime.


The basic premise is you're attending a festival, and your goal is to become King of the festival by gathering fans. You do that by winning races, risky driving, stunts, special challenges and events.

Seriously, I hate this crap.  For some reason, a "festival" in the middle of Colorado reminds me of Woodstock with cars (or the original Motorstorm)--bunch of wannabe losers listening to bad dubstep, getting wasted on energy drinks and wrecking cars.  I think these things detract from the actual reason we play driving games which is TO RACE CARS.

Anyone played Need for Speed: ProStreet?  I did for the achievement points (beat every race)...it was average despite not having the open world exploration and police chases.  But the whole "race show" stuff was more of a hindrance than anything.  Plus, it has a "story mode"--your name is Ryan Cooper and you race to take down all the pro racers and become "King of the Racing Universe" presumably because your ride was stolen and/or someone pissed in your Corn Flakes.  But because you're stuck with that very name, half the race announcers affectionately call you by the nickname "Coop."  And trust me--I muted the announcer in no time.

Speaking of which, this open-world crap is a double-edged sword.  Some of my favorite games are the PS2 era Grand Theft Auto games.  I especially loved Vice City and San Andreas because they had a cool vibe, lots of cars, and a great soundtrack.

The Hotring Racer...one of my favorite cars in GTA.  I had the cheat code to spawn one memorized in the past.

Now when you're cruisin' around city/wilderness, it's kind of fun.  But the actual bonafide racing in the game SUCKED.  GTA wasn't a game built for traditional racing.  The city wasn't specifically designed to carve out race tracks.  It's like some producers dropped a few nodes across the city and said "go drive through them in order, good luck."


Even other open-world racers like Need for Speed or Burnout just aren't that great for racing.  It's like they'll carve out a path through the city and place a bunch of glowing barriers to block off roads off the beaten path--you can't go through them but the traffic can.  And the city is laden with all sorts of scenery such that it obfuscates any sort of "racing line" whatsoever so you're acting in a reactionary fashion--see some arrows just forcibly turn in that direction.  It doesn't seem well-polished for a true racing experience.  Not to mention that little "shortcuts" like side roads & ramps also take away from the experience since it becomes more of a game of memorization than one of actual skill.

I have no idea what I'm doing.

Speaking of which, there's always the Little Rascals...which demonstrates how stupid urban racing can be at times.  They take a "shortcut" off the beaten path which includes driving through a grocery store parking lot (and knocking pedestrians 10 feet into the air).  Whatever, this is stupid and I can't believe I'm posting it but I don't care:


I think the game that did city racing the best was Project Gotham Racing.  Technically, you can say so since since there are modes that remove the barriers and permit free-roam around the city.  As for the artificial race courses, they are designed in a matter that makes it clearly obvious which way to go...clear visuals and signs tell you exactly where to go.  This also applies to Sega racers like Daytona & Outrun 2...


If you see it, you can drive to it. Well, maybe not some of the mountaintops, but still. You can drive into the Rockies, then look down off the side of the mountain and see the festival below. The map is full and huge and there's many miles of road to discover.

 This is also interesting as well.  Again, the entire game takes place in Colorado.  While the game exhibits forests, canyons, and lakes across limitless draw distance, that's all you really see the whole game.  Even though the game is beautiful, I think driving around in the woods can get a tad bit old after a while.  But what do I know--I need to see the final map first.  Let's hope there is more scenery like that in OutRun 2 (the definitive standard for...well...pretty much everything.


Outrun 2 doesn't showcase the fanciest lighting or textures there is (the game is now 8 years old), but it's simple, colorful style makes for good, clean fun.


There's a LOT of cars. I can't give a number now, but it's huge selection. All road cars this time, no pure race cars like in Forza. They're an eclectic mix, cars you'd take to a festival.

Damn, no Formula 1 cars.  :(  You  think by now Forza would have 'em but it's too late for that.


...BTW, one more thing.  I was looking at the comments for this Jalopnik article and the racing diehards aren't very impressed either:

BtheD19, Formula J treble World Champion
"The basic premise is you're attending a festival, and your goal is to become King of the festival by gathering fans. You do that by winning races, risky driving, stunts, special challenges and events."

And this is why I hate arcade "racing" games. Pass the GT5, I've got lap times to set.


Rattleface Blouses @BtheD19, Formula J treble World Champion
Yup, that's where I lost almost any interest in this game. It's takes after Dirt 2's brotastic environments.


Glad to see there's others out there who are a bit uneasy with this new Forza as well but the knock on arcade racers is a bit uncalled for.  But the Sega Racing Nation still exists out there cause a couple of comments later, someone says this:



Arcade racing games, when done right, are freakin' amazing. Play any Sega racer and you'll see it. 

I love this guy.  No homo.  Though none of the sim racing aficianados have replied.  Who cares...reading the comments section of any major blog/news site is a good source of brain cancer.  Just don't do it.


...I really don't know what else to say about Forza Horizon.  It looks better than the incredibly generic Burnout--I mean Need for Speed: Most Wanted (the 2012 one).  Seriously, I don't feel like commenting on the new NFS since it looks like Burnout w/ Facebook functionality.  No use complaining anymore because A. we don't know what the final product will look like and B. it's also tailored for casuals so if you're outside the intended demographic then deal with it.  Dumb games are dumb--I'm outta here, dudes.

Friday, June 8, 2012

Sonic & Danica, Lolwut

I must say this year's E3 was very entertaining.  Entertaining in that we had lots of things to poke fun at!  Seriously, when they closed E3 to the public, gamers wanted back in so they opened it up again.  Now gamers want to get out of there as soon as possible.  What's going on, people.


But anyway, OMGZ YUO GAISSSSS HERD DA NEEEEWWWWWZZZZ, Danica Patrick is in Sega All-Stars Racing 2!!!!  And there's about one billion articles on this very story on gaming sites, racing sites, sports sites, even on CNBC (???).  News bloggers/repeaters copied and pasted everything they saw from the other schmuck..."Gamers will get the chance to test their racing abilities as Danica against an All-Star cast of SEGA characters including Sonic, Knuckles, AiAi and others."  Yada yada yada, like 95% of the people who post these articles care (or even know) about Sega characters or Danica Patrick.

Also love the Masanao Maeda (President & COO of Sega of America) quote:

"Danica Patrick is one of the most popular athletes in the world and her accomplishments both on and off the track make her the perfect partner for Sonic & All-Stars Racing Transformed. Danica’s involvement showcases the broad appeal of this title – everyone from casual gamers to hard core racing fans will be able to enjoy the fun."

Most popular in the world??  Maybe in your dreams, she is...

Hey look guys, I can Ctrl-C, Ctrl-V too!  It's secret agent DarthSOL (from Sumo Digital)!

"You know, when they (SEGA) pitched us the idea we went ‘The fans will go wild…’ I think they didn’t get what we meant from that though.

End of the day she hasn’t replaced any SEGA characters, she’s an extra and we’re very happy with the vehicle design we’ve done for her, which incidentally isn’t the one you might think it is."

I can understand why there's so few Daytona fans left.  Cause when you are teased like this on a consistent basis, no wonder so many jumped ship.  We're doomed, we're dead, I'm on the roof and if I see one more Need for Speed advertisement, I'm gonna jump.  EDIT: I'm just kidding...if DarthSOL is reading this, we love ya buddy :p

Anyway, I wonder how far Sega will go with factoring Danica into the game's presentation/advertisements.  She's driving the blue #7 Sega car at the Nationwide race at Texas on November 3rd.  Which is a crap day because everything will be enshrouded by the Presidential Election.  As for the game, I have a hunch she may be the race announcer/narrator (they said the old announcer is gone).  What she looks like (realistic, cartoony, etc.) and what the car looks like is beyond me.

But anyway, I will not flip a bitch about the Danica pick like 2/3rds of the gamers on the Internet have done (i.e. Sega sold out, they don't know anything, Danica sucks cause she only won one race, NASCAR sucks).  I mean just think about it--this is Sega we're talking about, you get used to these kind of things by now :)

Hmm....imposing a real-life female "bombshell" actor onto a fictional arcade racer...think I've seen this before:

That's Brooke Burke, Need for Speed: Underground 2 narrator and 5-year host of Dancing with the Stars!!  And she's a BABE (apparently).  And Pocketbike Racer is the greatest driving sim known to man.

A Danica thread is never complete without Go Daddy commercials.


I admit, I lol'ed...


That's it, two GoDaddy commercials is ENOUGH.

But wait--there's also this! ...


Hey Sega, none of this would've been an issue if YOU JUST ANNOUNCED THE HORNET AND/OR SEGATA SANSHIRO AS PLAYABLE CHARACTERS.  Dammit, it's time for bed, I'll talk more smack tomorrow, I swear.  But here guys, this is to cheer you up:


I love this corporation...GOOD EFFORT!!  GOOD JOB!!

EDIT: Rather than make a new post on this, here's Danica doing a brief interview with Kotaku/Gametrailers/I don't know who so just listen in anyway:



A lot of this ain't new but it's just strange to hear Danica repeat what we've already heard--"you go by land, you go by sea, and you go by air...the race combines all of them and I'm a character you can play."  I get the sense she doesn't know that much about the game, but what do you expect from a new spokesperson who has had very little to do with video games up until now?  Yeah, like I was expecting Danica to reveal Daytona spoilers in the video, lol, fat chance...

Tuesday, June 5, 2012

WHAT'S THAT CAR THING AT SEGA'S E3 BOOTH

So I'm sitting around putting up with coverage of everybody else then I find out about this on the blogs. WHAT'S THAT, THE HORNET CAR???  *pulses rising*  what Is THIS???  COULD WE GET THE HORNET IN SEGA ALL-STARS RACING 2???  OR MAYBE A NEW DAYTONA?k$#@j@#?$k!?!?!?!???



SIKE!!!  IT'S NOT THE HORNET!!!  It's just Danica Patrick in a Sega All-Stars themed stock car.  Which'll appear in the game.  lolwut??  Um, that's interesting (to say the least).



Lol, Sega!!!  Thanks for getting me all hyped up at worked for nothing!!!  Although stock cars are cool. 


Not a bad looking car though.  If she races this thing for real, she better damn well win this race for SEGA AND DAYTONA'S SAKE!!!!

Good old Sega... *deflates like a balloon*

EDIT: You want new info?  Here's a new pic (there are plenty of these all over the web EDIT: but just go to Danica's official site):


EDIT: You can watch the Danica's speech & unveiling of the car here:

 I swear, the video is really this narrow.

Danica will be free DLC (you sure that's free?).  DarthSOL on the Sonic Stadium board (why not the OutRun Online Arcade board???) about how Danica will not "replace" any other characters.  So is this a bad thing?  Not really, no.

As to why I'm mad, it's not that I have anything against Danica...it's just that WHY would Sega wheel out a stock car AT E3 OF ALL PLACES that has NOTHING to do with Daytona USA???  I've become numb all over, I can't do jack s*** right now, let me go take some pills & recover from this first before I talk about it again.

Monday, June 4, 2012

E3 Sucks, Racing Games Suck (Who Would've Thunk It?)


All aboard the E3 Hype Train, where every company (besides Sega) gets major pimpage!  Good time to be a Sega fan!!!  Waiting for that Shenmue 3 announcement!  Waiting, waiting...still waiting.....(in the meantime, Nintendo has already gone through numerous new consoles & franchises...life is fair).

Anyway, I knew E3 was coming but I don't give a crap about it.  And especially after hearing some of the highlights thus far, I'm just flat out pissed.  What else is new.

EDIT: Dafuq happened to this .gif...it literally turned into a .png and doesn't animate anymore.  Stupid blogspot.

First!  I would like to congratulate Microsoft for turning Forza into a Need for Speed clone!  Here we go again...Forza Horizon is set an "open world" (don't you get sick of hearing that?) consisting of farms, canyons, and rural towns.  Driving around in sports cars, dodging traffic.  Hey, where's the cops?  Anyway, there's gonna be "speed shows" complete with trophy girls, drifting, and terrible dubstep.  EDIT: I also wonder what the wrecks will be like.  If it's anything similar to NFS/Burnout then that's a huge demerit IMO.  It's about racing, not smashing "beautifully-crafted metal cages" (according to GameInformer) to bits.



If there's any solace here, it's that it's not made by Turn 10--it's made by Playground Games.  So basically, Microsoft has joined in on EA's antics by using the titular "Forza" name on anything even remotely car-related.  What a joke.  We've had how many Gran Theft Autos, Need for Speeds, Test Drives, Midnight Clubs, Drivers, etc. so far?  Please do tell what this game'll do that the others haven't already.  EDIT: Well it SHOULD use Forza's handling which is leagues better than NFS's, I suppose.  If somehow, this game differentiates itself from the others in a drastic, then I won't be so bitter about this.  I might actually download the demo (oooooo).  Until then, I'm not holding my breath.

Only good news...I save $60 by not buying Forza 5.  Forza 4 gets a TIME EXTENSION!!  Get to keep my Ferraris for longer so I don't have to replay the whole game again to buy 'em all over again...

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BUT THERE'S MORE!!  There's a SECOND racing game announced on the same day.  This one is called Need for Speed: Most Wanted.  Huh, what?  Didn't we already get a Most Wanted?  Yes, we did...in 2005. But since gamers apparently have the attention span of a fruit fly, Criterion and EA decided what the hell--let's use the same name AGAIN!  Seven years later...who's gonna notice?


Seriously, I just looked up "most wanted" on GameFAQs (puke) and these are the results.  They seriously thew in the "(Criterion)" part of the title to differentiate the two.  Think about it--there are TWO NFS: Hot Pursuits on the Xbox 360 now.  And these aren't the same game (like a port/remake), these are two completely different games.  So why couldn't they come up with any other title???  Holy s***balls, this is unbelievable.  First Hot Pursuit, now this.  Originality at its finest.  EDIT: Sega also released two "Sonic the Hedgehog" games on 360/PS3 which is understandable seeing as Sonic 2006 sucked ass.



So what's the game like?  Well, as the natural evolution of games go, Need for Speed is now Burnout.  It's predicable as usual.  You drive around town running from cops.  It's another "open world" (does that mean anything anymore??) where you compete online to accomplish tasks to raise your score and become the "most wanted."  Oh wow, never heard of that concept before.  Not to mention the game's dingy teal/orange hues rear their head again in a vain attempt to appear more "edgy" and "futuristic" although it makes it look less appealing to look at as I can tell from here.

As for the racing, it looks generic as usual.  Run from the cops and overtake your rivals.  Occasionally, you'll knock out another racer/cop and a tame "you took him out" cutscene occurs.  Once again, your car is made out of steel and everyone else's are made out of tinfoil, seeing as you inexplicably take out five/six guys just trying to get away while your Porsche gets a few fender benders but that's it.  Guy hits a ramp and, on-cue, the title screen pops up.  The end, lukewarm applause follows.

FUN FACT: The mini-leaderboards on the lower-left side of screen feature names of English Royalty.  oicwutudidthar...

And one more thing.  Why the hell are there so many cities in racing games???  Didn't we get enough urban driving before in Grand Theft Auto, RR: Unbounded, and so forth?  Cities are great...until you overuse them.  Know what was the most fun I ever had driving around a city?  More fun than I'll ever have in a NFS game?

Exactamundo.

Seriously, I said before that Need for Speed is basically EA's petri dish for whatever concoctions they want to try with the racing genre and once again, I'm proven right.  Basically, they've given NFS over to Burnout since due to the abysmal failures that were Underground & The Run, no doubt the series will turn into Burnout clones in no time.


I'm sorry, guys.  I know some of you are Forza/NFS lunatics but this is pathetic.  While neither game is as egregious as Split/Second or Burnout: Revenge in terms of "car-nage", it's just insulting to know that the racing genre is all nice and cozy doing the same "street tuner" thing (plus wrecks) over and over and over and over again.  Really, I'm not going to sugar-coat this and pretend to be a rabid dog spouting crap laced in a witty fashion--I'm just ripping the band-aid off cause I'm pissed.

"Eric, if you don't like these games, what would you do differently?" - Cut the cliche crap out already.  Make a colorful racing game that has responsive controls for once.  While you can't entirely emulate Sega, there's still things that could make me stop & appreciate more often.  Read this and go away.

------------

BTW, Microsoft's show sucked too.  No new games, just some rapper guy named "Flo Rida" does a dance show featuring the Kinect.  Seriously, can the Kinect just DIE already?  And as for this horrible hip-hop crap that keeps playing over "pop music radio," I feel really bad for the "true rap" out there.  Yeah, I'm not the biggest rap fan in the world but nowadays, rap has become synonymous with trashy pop music that I'm fairly certain the original rap aficionados are sick of it too.

No....I hate this...

As for the rest of the shows, I don't give a damn.  To conclude, one wonders why do these game devs keep pushing the same crap down our throat even though we reject it?  I'm talking about racing games (for me anyway), the Kinect, World of Warcraft ads, terrible Spike TV/G4 promos, pop music, Call of Duty, etc.  I'm guessing the more of this they throw at you, your "immunities" will break down and you'll succumb to the whole thing.  Like, "oh I give up, I'll buy Need for Speed because I need a racing game" or "oh, I'll buy the Kinect cause it can't be THAT bad" or something.  That's the ONLY explanation I have as to why these things never cease to go away.  What a piece of crap.

------------

BUT THERE IS GOOD NEWS!  According to SegaBITS, Nagoshi-San is at this year's E3!  I'M CALLING IT NOW, he will say NOTHING of importance except maybe to announce another English translation of Yakuza whatever number much to the delight of a couple of thousand Sega diehards.  Wait, that sums up us wanting a new Daytona.  We can't win now, can we?

*walking around E3*
"Who are you?" - generic nerd
"I'm the creative head of Sega!" - Nagoshi-San
"Sega sucks." - generic nerd
" :( " - Nagoshi-San

Now you know why I piss all over E3.  Check for more Sonic & Sega Racing 2 info--that's the only thing I really care about now.  That and NASCAR: The Game 2013.  I love me some NASCAR....

I'M SHO PISHED AWFFF U GAIIISSS!!!

Sunday, February 5, 2012

Get Connected: Win Free Stuff

I'm sitting around FIEA again and when I'm not burning out my eyeballs with C++/Unreal Script coding, I get to hear interesting things from Mr. Rick the Production teacher.

One of the things that is paramount is any career is to get connected with other people.  It's like advertising--you can have all the skills in the world and/or make the best products but if no one knows, then you will get nowhere.   But there's always other people.  Higher-ups who see value in you.  You make friends and expand your opportunities.  It's common sense, though people don't tend to think about it.  Some day, you may luck out and your dreams come true because you lucked out and met all the right people.  But it's very unlikely you'll meet one or two people and then all your dreams come true--it takes a multitude of relationships before you are elevated to greatness...lame, you gotta do all the hard work there.  Wish it was just like in the movies.

Great examples: In the 2006 feature film The Pursuit of Happyness (based on a real story), Chris Gardner (Will Smith) plays a completely broke man trying to get a job as a stockbroker in San Francisco.  This means undergoing a long-term internship with no pay or guarantee of getting the job.  Of course, this also means dressing up nice and duping his superiors into believing that he's not a homeless bum.  All while trying to find places to stay and take care of his son.



Eventually, he impresses one of his co-workers by solving a Rubix cube in a matter of minutes.  Then he does a good job selling stocks (or whatever) that the same co-worker offers him a free seat at his luxury suite at a 49ers game in Candlestick Park (oh God no).  Then Chris gets the job.  I bawled my eyes out.



If I got hired by Sega, this is what would ensue.

Another example is Harrison Ford.  Since the 60's, he's been hanging around Los Angeles trying to catch a break and become a movie star.  Failing numerous times, he became a carpenter for the stars.  He eventually made some kitchen cabinets for a certain movie director called George Lucas.  The two became friends.  Georgie needed someone to play the role in the little 1977 movie of his called Star Wars and...well, the rest is history.  Talk about being in the right place at the right time.

BUT HAN SHOT FIRST!!!

Back to the real world.  I'm just not very good at socializing with new people.  You have to find what you can advertise like...oh, like my programming skills, my l33t video game skills, my excellent blog, or my determination to win at Sega stuff.  But from what I hear, about 60% of all murders are done by people who are relatives/acquaintances of people they know.  So basically, the more people you meet, the more likely you are die.

I think it all comes down to fate.  You just need to be lucky.  But hard work and persistence will greatly raise those odds.

Now, here's my plan.  We're going on a Yu Suzuki/Toshihiro Nagoshi watch.  Check any possible conventions/PR events and go get those guys.  I know here at FIEA, a few of the instructors got passes for GDC in San Francisco (March 5-9) but they cost $750 a piece.  San Fran also happens to be the HQ for Sega of America.  The goal is to get to any of these guys--hell any Sega guys in general--and deliver my "elevator speech," that'll be so moving I'll get hired on the spot and get in there and save the video game industry.  Ridiculous, yes...but we got to try!!!  There's always other conventions like E3 or Comic-Con to check out.  Just keep your eyes peeled.  That's a good start.

"Sorry, I don't speak English"...DAMN my elevator speech failed.

Until then...try appealing to some EA guys.  I know there's a paintball outing coming up soon.  I've never played paintball before but it would be hella fun to shoot the crap out of EA guys!!!  Lol, no, I'm getting over my head.  Dueces, man, dueces.

Sunday, September 18, 2011

Tokyo Game Show, Oh-Ho It Sucked

This weekend I had no work whatsoever which is strange because I thought game school was going to knock me out.  Remember, "no one leaves before 8 pm?"  Well I left before 8 every single day so far.  Really, come ask me how my first game went.  I was quite comfortable!  No late-night grinding/knashing of the teeth!  :D

"Don't push your luck little man...we'll drop the hammer on you soon enough."


Anyway, they just had this Toyko Game Show (taking place at the Makuhari Messe in Chiba, Japan) and there's not a lot that I really cared about.  First, Sega & Electronic Arts had to share the same booth--I'm not s***ting you (read third paragraph).  And as I'm looking at the official Sega blog posts (one and two)--OH GOD it's everyone's favorite delinquent at it again!!  Pimping out Yakuza and Binary Domain.  Like he has Tourette's...."YAKUZAYAKUZABINARYDOMAINBINARYDOMAINYAKUZAYAKUZA" etc.


Way to go, Nagoshi-san!  You got all these girls in the same room, but you can't even make a new Daytona game.  What a shallow man.


Hey babe, where's the Daytona games???


SegaShiro also took a few more pics...here's the EA part of the Sega booth.  So Sega's basically promoting Battlefield 3.  That's great.


And then the pictures gets weird..


For some reason, the Sega official blog can't stop taking pictures of food.  Well, you know what I had for dinner?  Dinosaur-shaped chicken nuggets.  I'm not making this up.


Look, it's the Sega Headquarters!!!  If Solid Snake and Sam Fisher could break in, we can too!!!  We're gamers, just put your minds to it.  Gamers always think they're macho like that--that's why we play intense action/adventure/RPG games...so we can be "cool."


Oh, and as usual, Sega is upstaged again by Capcom.  Crapcom had the best boothAnd then here's Keiji Inafune crying that he had wished he saved Megaman Legends 3 from cancellation.  Capcom flat out refused to let Inafune help them.  Even though Inafune "quit" (the trendy thing for ailing game designers to do, see Yuji Naka & Yu Suzuki), he was still able to do so under contract (I think).  EDIT: FYI, Inafune was THAT GUY who created Mega Man, just like Miyamoto created Mario & Zelda and Yuji Naka created Sonic.  So they killed Inafune's dreams...of a great Megaman game!  The bastards!!!

NOOOO!!!  THEY KILLED MY BABY!!!!!

So game developers, hang on closely to your old IP's, like Nagoshi with Daytona USA--aw hell, he doesn't even care anymore.


BTW, Nintendo doesn't even go to the Tokyo Game Show.  Instead, they sit back with their dopey 3DS joystick add-on and act all big and bad as usual.


Don't want to go to TGS?  What's the matter, Nintendo? CHICKEN???


NINTENDO!!!  I saw what you did there...  Because the 3DS sucks so bad and the Vita's gonna kick your ass, YOU ARE TERMINATED!!!


I know it doesn't make sense for Nintendo to be "fired" but this is just another lame attempt at a joke.

No one wins at TGS.  Just wait for the Daytona port to surface, ha.

Wednesday, September 7, 2011

NASCAR, WoW, Nagoshi, Rise of Nightmares, MW vs. Battlefield, Cheap Trick

Here's a random collection of thoughts that I want to get out NOW but am too lazy to sort it out.  Here goeeesssssssssssss (woah this post is BIG)

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Oh man, it really stinks that this NASCAR race at Atlanta got postponed from Sunday to Tuesday because of the rain.  I was at school when it came on (3:00 PM) so I missed it.  Man, I hate that crap--friggin keep sporting events on the weekends or in the evening  But this race was good cause Jeff Gordon won (and not Kyle Busch) and they were slippin and slidin all the way to the end. 



Yay, 85 wins!!!  I'm pretty sure there's people out there who want at least ONE win, rofl.  Like that Mike Skinner guy who keeps DNF'ing and coming in last every race.  I really gotta feel bad for that guy.

WIN, JEFF, WIN!!! STEAL THE CHAMPIONSHIP AWAY FROM JIMMIE!!!  GO FOR YOUR FIFTH AND EVEN THE SCORE ONCE AND FOR ALL!!!


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These World of Warcraft ads that keep popping up on GameFAQs.  With the dancing orcs and humans...I swear, if I see that thing one more time, I'm going to punch someone in the face.  Yes I know WoW is losing subscribers because, gee whiz, don't you think perpetually paying money to walking around a vacant landscape clicking on animals for XP gets old after a while?  And no--I flat out refuse to post a pic of that ad since it's just that bad.

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Some Kotaku Speak-Up thing.  What are some instances in which you love a game but not its creator?  Well I can name one--Daytona USA and Toshihiro Nagoshi.  Sorry, Nagoshi, you have to earn my love back...

Anyway, speaking of Nagoshi, he says he wants his new Yakuza Team to be a great Sega studio like AM2.  Not bloody likely.  But I must give Nagoshi a bit of credit since he's still ambitiously working for Sega while I have no idea what the hell else everyone's up to.

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Anyway, here's a funny story on SEGAbits.  So Rise of Nightmares is off to good reviews!  7.0...8.0...not bad right.  Heh, GameSpot review--5.5.  Man, now that's turrible...who cares what GamesPOT has to say.

I almost give up with review scores anymore.  Yes, they're fun to write, but they're getting awfully subjective.  I say screw 'em.  And as a game developer, you should make that your mindset or else your feelings will get hurt an awful lot through your career...

In the end though, I feel that this Dead Island game will get a lot more attention that Rise of Nightmares so that's awfully sad.  Well, Dead Island doesn't require the Kinect so they already have one-leg up on the competition.

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Oh yeah, did you know that DragonCon just happened recently?  Another convention comes and goes!  DragonCon is some fantasy/sci-fi/comic thing, nothing new here.  Also, there was that Call of Duty convention too.  Yeah, apparently with fun games to play like Juggernaut Sumo Wrestling and Paintball in an arena that's supposed to look like the MW2 Scrapyard level but doesn't even come close.  A furry convention is more interesting than this.

Also one more thing--this Call of Duty vs. Battlefield stuff is mega crap I keep reading about.  Neither is the "good guy" here.  Call of Duty is part of evil Activision and Battlefield is part of evil Electronic Arts. They're both over-rated and shouldn't have so many megalomaniacs following them. And this is coming from someone who played the crap out of CoD:Black Ops and Battlefield 1942 back in the day.

Damn I love Call of Duty campaigns.

Now about Battlefield.  Only good thing about BF:1942 was the vehicles, especially the jeeps (which would self-destruct if you left them idle for 15 seconds). The shooting sucked tho, the maps were WAY too big, and my old computer could hardly run it...




YOU BOTH LOSE, good day sir!

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Oh yeah, Cheap Trick is in Rock Band now.  Live at Budokan.  What's up with Japan's obsession with Deep Purple and Cheap Trick anyway???



DA DREAM POLEESE, DA DREAM POLEESE...

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Hehe, time to go to sleep.