Saturday, February 19, 2011

About Custom CS 1.6 Maps (New Stuff)

EDIT: Stupid GameBanana changed servers and broke all the old pic I'm uploading these pics to my blog, there you go.

I'm hoping to catch lightning in a bottle with these.  So far, the response is positive but lukewarm at best.  I'm not even going to make YouTube videos for these since the casino one got 19 hits so far so screw it...

Convention Center, I had fun with this one, it's big and has lots of stuff:

Two Buildings, just shoot at people in the other skyscraper and plant the bomb in the sky walk--if you fall into the fountain, you'll survive the drop:

Houses of Fun, the "dumbest" of these maps, just two houses and an underground bunker for good measure:

And while you're at it, here's the other maps--Casino Gulfport, Northshore Square Mall, Sonic Adventure 2 Ark, Goldeneye maps, PD Grid, check out my GameBanana maps right here.  Yes, I said this like a million times but w/e.

I'm feeling more comfortable about sharing my work.  I mean, as a (future) game designer, you're supposed to take crap from the community.  This is true in just about every creative medium--movies, TV, music, product sales, etc.  Hopefully, you can avert more mutinies than most--kind of like that nuclear war saying "You can't win, but maybe you can lose the least."

And no, I really am not one of those people who gnash their teeth at the most "innocent" of things.  I mean, we're playing Call of Duty and there's a map that pops up and everyone votes to skip it.  They do this over and over again like every map sucks.  For what?  Give me a break.  If every map in the game must be skipped, then they ALL suck and the game is unplayable.  Congratulations on proving your ineptitude--trying to shove a square peg in a round hole.

I still don't hate many game-related things since most of the time, I can't muster up the energy to care anyway.

Not only that, but it's all about acquired tastes.  Most CS players would prefer to play de_dust2, de_nuke, de_inferno, and other "official" maps that the pros in CPL and MLG play.  I mean, if you want to play the same damn map over and over again, sure.  But I like mixing it up and that's what I was thinking of in the first place.

And about other mappers.  Well, there's many out there, but there's this dude named "Nipper" who made 100+ CS 1.6 maps.  His work spilled over to CS: Source where he's now this big thing in the community.  What can I say other than he did his own thing and I like what he did so I take that to heart...  One of my favorites is this map called "blahhh" which is crazy to say the least...  Click here to see it (Warning: F-word and some disturbing material).

For the most part, I've been humbled.  I don't think I'll get any recognition for my work, CS maps, blog posts, etc. so I really take compliments to heart.  The reason I'm coming out with my maps now is because, like I said, CS isn't getting any younger and I'm not getting any more nervous about this.  Just get them out, live and let die.  I think I made a mistake in waiting too long to release these.  We're talking about a game that's over ten years old now.

I'm done, I'll end on a picture of a Daytona USA 2 cabinet in the mall map in case you didn't see the video:

Ballin' on yer chin

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